Orders

Orders are a specific branch of subset of magic. There are six known orders. Mountain: a Jack of all trades order with strong combo defenses and sustained protection. Storm: has ways to play cheaper and more powerful combos, and is also better at dealing with buff threats. Dread: overwhelms the target with damage over time effects while suppressing their ability to fight back. Tech: packs a bigger punch than most of the others, but also puts you in greater danger. Nature: gains power when it carefully tends to its buffs and draws strength from the state of others. Astral: what is on the top of your discard pile and what is co Ming up next in your deck is of great importance.

Section heading
Write the second section of your page here.