User blog:Wizzit/Game Update 26th June 2017

Posted by Crow on the LS forums

Major Updates
 * Achievements now available in game
 * New card scanning tech. Cards can now be claimed significantly more quickly and easily.
 * Added new quest hub points of interest to maps
 * Can now customise lightstones on pets directly from the pet screen.
 * Significant usability Improvements to the lightstones screen
 * Combos are now much easier to add. Tap the "Powers" tab in your bag

Dungeons
 * All Dungeon bosses in Ashwood forest have tactics hints
 * Magrok now drains life from his oozes faster.
 * Magrok now only spawns two drain fields on difficulties below 11.
 * Added additional VFX for Razlav, Rockmaw, Magrok and Glador
 * Dungeon spinner now has claim buttons when using coins rather than spinner arrows. Will now claim the item next to the claim button.

Quests
 * Fixed issue with repeatable flares quest in Ashwood
 * Added additional repeatable quests

NPCs
 * Reduced number of Stumprdrift and Overlook kreebal
 * Moved sneaky kreebal out of blocked house in Mossridge

Pets
 * Added name and description for Windlash’s ability

Figures
 * Fixed power levels for weapon lights
 * Weapon lights now always on when not in combat
 * New audio for equipping accessories
 * Combo activation in game now lights up figure

VFX
 * Improved character combat effects
 * Shed Skin cog VFX no longer loops for all time
 * Fixed Lightning strike VFX also appearing on the player
 * Increased length of card buff vfx

Design
 * Player mana now recharges 5 times quicker when not in combat

Bug fixes
 * Various bug fixes, design and balancing changes.
 * Barrier Charge level up now shows correct icon
 * Fixed knock back/pull collision
 * Improving the lightstones on a pet will no longer change your pet selection
 * Dismissed pets no longer play the death animation to make their owners feel guilty
 * Reverting, recycling and customising corestones now updates any follower stats.